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ISSUES

 

Introduction:

The Raging Bull Auction is Dave Kreklau and Brian Kreklau's new league for 2006. We are taking elements of old leagues that we have run and combining them into an exciting new league for the future. The Raging Bull Auction league is a 12 team non-keeper league that is performance based and uses a decimal scoring system. There are three 4-team divisions in the Raging Bull League. Teams will be randomly drawn for their division assignments. The cost of the league is $100 per year per team. All money minus $100 for league expenses is paid back each year. 5 out of 12 win prize money. The Raging Bull Auction league utilizes an auction draft each year to draft it's players. This format gives every team in the league the opportunity to acquire the players that they want. Each team has a 16 player roster and plays a 14 week regular season. At the end of the regular the top 6 teams in the league compete the Cowchip Playoffs. Teams in the Raging Bull Auction league use a flexible roster for RB's/WR's. The entire league is very flexible in terms of the players that have and the type of team that you want to build. It is up to you to figure out how to build the best team in the league. Will you have what it takes to become the "King Bull"?

Rosters:

Each Raging Bull franchise is allowed a roster limit of 16 players. Each team can have any combination of positions included on their roster. There is no injured reserve in the Raging Bull Auction Football League.

Team Names:

Each team will make up a team name to be used to distinguish itself from the other teams in the league. The Raging Bull League encourages it's owner's to place a photo of them on the league website to facilitate getting to know everyone better.

Schedule:

The commissioner will post and email a league schedule before the start of the regular season. Each team will play it's division opponents twice and every other member of the league. There is a 14 week regular season in the Raging Bull Football League and a 3 week playoff schedule. The playoff format is a simple 6-team seeded tournament where Team #1 and #2 seeds get a bye. The rest play. Best team always plays worst team.

Auction:

The draft will be held on the FantasyAuctioneer.com website. Each team has $100 available to them to auction a total of 16 players. Each franchise must auction all 16 spots on their team, no exceptions. The default value for players called out in the auction is $1 and bidding must be done in $1 increments. The auctioneer site's decision on bids is final. The first year of the league the first team to call out a player will be determined by a random draw.  There is no trading of players during the auction and no trading of auction dollars. There are no waivers during the auction.

Starting Lineups:

Each team must turn in a starting lineup of the following positions:

(1) QB, Flexible RB/WR's (Possible Combinations are 1 RB/4 WR's, 2 RB's/3 WR's, or 3 RB's/2 WR's, (1) TE, (1) K, (1) DEF/ST, and (1) Wild Card Player (can be any position including QB)

Teams must have their starting lineup in place by game-time of each player's game.

Scoring:

Players score points as follows:

Passing Touchdown: 4 points
Passing Yards: 1 point per 25 yards
Any Touchdown Scored: 6 points
Receptions 1/2 point each
Rushing Yards: 1 point per 10 yards
Receiving Yards: 1 point per 10 yards
Each 2-point run, pass, or catch: 2 points
Yardage Bonus: 100 yards rushing, 100 yards receiving, 300 yards passing: 5 points
Interceptions: Minus 2 points
Fumbles Lost: Minus 2 points
PAT: 1 point
Missed PAT: -1 point
Field Goal 0-39 yards: 3 points, 40-49 yards: 4 points, 50+ yards: 5 points
Missed Field Goal 0-39 yards: -3 points, 40-49 yards: -2 points, 50+ yards: -1 point
Defensive scores (fumble/interception return for a TD: 4 points
Blocked Punt not returned for a TD:  4 points
Blocked FG not returned for a TD:  3 points
Blocked PAT:  1 point
Special teams scores (kick return/block kick return): 6 points
Safety: 5 points
Two points for each turnover caused by a defense or special teams
One point per sack recorded by a defense

Offensive Points Allowed:

0-5 points allowed: 10 points
6-10 points allowed: 7 points
11-15 points allowed: 5 points
16-20 points allowed: 3 points
21-25 points allowed: 1 point
26-30 points allowed: - 1 point
31-35 points allowed: -3 points
36-40 points allowed: -5 points
41-45 points allowed: -7 points
46+ points allowed: -10 points

Trades:

A team can make any trade with any other team in the league. Trades are allowed to be accepted by owners between Tuesday 9AM Eastern time until Friday Midnight Eastern time of each week of the regular season.  No trades are allowed into the playoffs.  The league website will put each trade up for a league wide poll.  The poll will be active for 24 hours from when the trade was accepted by the owners.  6 reject votes will automatically veto the trade. If after 24 hours, there are not 6 reject votes the trade will be accepted and processed by the league software.

Free Agents:

Teams can pick up as many free agents as they want each week. Bids for free agents are put in up to Wednesday at Midnight EDT. Each team has "100 bullchips" to use to bid for free agents during the season. These "Bullchips" cannot be traded and have no other value other than bidding on players. On Wednesday at 9:00 PM Eastern time the league software will award the free agent bids for the week. After this free agent draft is run, free agents can be picked up on a first come, first serve basis the rest of the week. Waivers run all year long including the playoffs. Teams that have been eliminated from the playoffs are ineligible from bidding on free agents.

Playoffs:

After the season is over the top 5 teams will be make it in the playoffs... The 6th team will be the team that scores the most points during the season from the remaining teams. The three division winners are automatically the top 3 seeded teams in the league. The remaining 3 teams are all wild card teams and can be from any division. Standings are determined by this:

#1: Winning %
#2 Total Points
#3: Head to Head Record
#4: Division Record
#5: Total points scored the last 3 weeks

The playoffs are a simple 6 team tournament as shown:

Team 1 and 2 get byes
Team 4 vs Team 5
Team 3 vs Team 6

The winners then advance to play Teams 1 and 2 in week 2 of the playoffs and so on. The Toilet Bowl playoffs is a simple 4 team tournament.

Fees:

The fee to compete in the Raging Bull Auction League is $100. 100% of the money is paid back to the league in prizes. All fees must be paid to the commissioner before a team is allowed to compete. There are no transaction or any other fees required for the Raging Bull Football League. The prize structure is shown below:

Prizes:

The prizes are paid out as follows:

King Bull Winner: 400
King Bull Runner-Up: 200

Playoff Seeds:

#1: 150
#2: 125
#3: 100
#4: 75
#5: 50
#6: 00

League Expenses for Software/PayPal/Auctioneer Fees, etc: $100


The prizes are mailed out immediately following the playoffs. Some members of the league have opted to apply their league winnings to future seasons. This is acceptable.

Final Comments:

The commissioner reserves the right to alter or change any rules in the best interests of the league. This league requires a commitment and participation from each owner. The Commissioner's work very hard to make this one of the best fantasy football leagues on the internet, make sure to turn your lineups in according to the rules, and have fun. Any owner that violates the league rules is subject to expulsion from the league without a refund of league fees. Any owner that is deemed inappropriate to the enjoyment of the league by the commissioner's will be subject to expulsion from the league without a refund of league fees.

League Amendments and Revisions:

1/19/07:  1 Roster Spot Added to Each Team
1/19/07:  Adoption of the Trade Veto System
1/19/07:  New Defensive Scoring Adjustments
1/19/07:  Adoption of the Wild Card Player to the Starting Lineups