Simpsons League Constitution
I. League Layout and Overview
12 Team Head to Head Keeper Fantasy Football
League
Straight-draft style format
Keeper format
Contract-style salary cap system, with no
contract values, just years
9 starting players, 6 bench players, 1 Injured
Reserve spot
Free Agent System based on a blind-bidding
system, then first come, first serve
Internet-based, using MyFantasyLeague.com
Commissioner is Brian Kreklau
(brian@smartguysports.com)
Prize league with a league fee of $100 per
season per team
No league transaction fees
II. Owners/Teams
There shall be a maximum of 12 teams in the
league. Teams may have multiple owners, but for
the purposes of voting on league issues, each
franchise is considered equal to all other
franchises. Each owner is required to meet the
basic guidelines of ownership in this league:
Attendance at the league draft in the summer
Required to turn in a contract list, 1 week
after the league draft
Required to pay league fees at least two weeks
prior to the league draft
Required to adhere to the rules of the league
Required to participate in all league-wide
constitutional amendment votes
Required to maintain a team and keep up-to-date
with a starting lineup
Failure to comply with the above basic
guidelines of ownership will result in possible
expulsion from the league, without a refund of
league fees.
III. Rosters
Each team's active roster consists of the
following players:
1 Quarterback
Flex RB's/WR's (A combination of 1 RB/4 WR's, 2
RB's/3 WR's,or 3 RB's/2 WR's)
1 Tight End
1 Place Kicker
1 Defensive Team/Special Teams Unit
All teams will have 6 bench spots and 1 injured
reserve spot. To be eligible to be placed on
injured reserve, the player must be listed as at
a minimum of "Out" on the official NFL Injury
Report or placed on Injured Reserve by the NFL
team. The player that is placed on injured
reserve for the team is ineligible to come off
injured reserve for the remainder of the season.
At the conclusion of Week 17, the player comes
off injured reserve and goes to bench status for
the offseason. If a player is placed on injured
reserve, his contract status does not count
against your cap.
Each team must have their starting lineups
turned in prior to their respective actual NFL
games. If the website is having technical
difficulties, etc. The owner is required to
email the commissioner prior to the deadline.
IV. Standings/Scoring
Wins and Losses are the #1 determination of
record for this league. Ties in the standings
are broken by total points. This leagues uses an
actual decimal system for scoring. The following
is the scoring system for this league
QB/RB/WR/TE
Passing Yards = 0.05 points per yard
Rushing/Receiving Yards = 0.1 points per yard
(WR's/TE's Only) Pass Receptions = 0.5 points
each
All Touchdowns scored = 6 points each
Passing Touchdowns = 4 points each
Passing/Receiving/Rushing 2 point conversions =
2 points each
Interceptions thrown = -1 points each
Fumbles lost = -2 points each
Place Kickers
Field Goals (1-39 yards) = 3 points each
Field Goals (40-49 yards) = 4 points each
Field Goals (49+ yards) = 5 points each
Any Field Goals missed = -3 points each
PAT = 1 point each
PAT missed = -1 point each
Defensive Team/Special Teams Unit
Any Defensive TD (INT, FR) = 4 points each
Blocked Punt: 4 points
Blocked FG: 3 points
Blocked PAT: 1 point
QB Sack = 1 point each
Safety = 2 points each
Turnovers (INT, FR) = 2 points each
Kickoff/Punt Return TD = 6 points each
Offensive Points Allowed:
0-5 points allowed: 10 points
6-10 points allowed: 7 points
11-15 points allowed: 5 points
16-20 points allowed: 3 points
21-25 points allowed: 1 point
26-30 points allowed: -1 point
31-35 points allowed: -3 points
36-40 points allowed: -5 points
41-45 points allowed: -7 points
46+ points allowed: -10 points
Teams will play a 14 week head-to-head schedule
to be determined before the season by the
commissioner. Each team will play it's division
opponents twice, at the beginning of the year
and at the end of the year. Each team will play
each non-division opponent once, during the
middle of the season.
There are three, 4 team divisions. The divisions
will be created at league start-up by the
following:
Homer Division: Draft Pick #1, #4, #7, #10
Flanders Division: Draft Pick #2, #5, #8, #11
Smithers Division: Draft Pick #3, #6, #9, #12
V. Statistics
All statistics determined by the league software
(MyFantasyLeague.com) are final unless a dispute
is brought to the attention of the commissioner
and an adjustment is made.
VI. Trades
Regular season trades may be made at any time
from the conclusion of the draft until the
Wednesday before Week 14 at Midnight EDT. Draft
picks are never allowed to be traded under any
circumstances. Offseason trades can be made at
any time from the start of the offseason
(explained below) up to one week prior to the
draft.
Teams are not allowed to make trades involving
future considerations, players-to-be-named
later, free agent dollars, or draft picks.
All trades are subject to review by the
Commissioner. If the commissioner deems a trade
unacceptable to maintain league integrity, he
will veto the trade and the parties involved
will return to their respective teams. All
trades must fit into each teams Salary Cap
(explained below).
VII. Free Agency
Beginning with the first transaction period
following the conclusion of the draft, through
the end of the regular season, free agents in
the free agent pool may be signed, without
limit, in the following manner:
Each team will use a blind-bidding free agent
system run by the league software to put in bids
on players, the league software or commissioner
will process these waivers at 9:00 PM EDT on
Wednesday. Free agents will then be available on
a first come, first serve from then until
Game-Time of each player's game. Each team will
be given "$100" in free agent bucks to use for
blind-bidding free agent money. This money
cannot be traded and does not carry-over from
year to year.
The default value for all free agents is a 1
year contract (see below for explanation). There
are no free agents allowed of any kind after the
beginning of Week 14 of the regular season.
Offseason waivers are not allowed.
VIII. Draft
The initial draft for the league will be
determined by a random-dice roll. Each team will
be given one roll and this will determine the
initial draft order. The initial draft is a
snake-style draft. Draft picks are not allowed
to be traded at anytime. The draft will be 15
rounds.
Each draft prior to the first draft will be
determined by using an NBA style-lottery system.
The 6 teams that miss out on the playoffs will
be given the opportunity to obtain draft picks
(#1-6). The worst team in the league will be
given 6 dice rolls, the 2nd worst 5 dice rolls,
etc. The 6th worst team in the league will have
1 dice roll. This roll will determine draft
picks #1-6. The playoff teams will conduct a
similar system to determine draft pick #'s 7-12.
These teams rolls will be determined by their
finish in the league playoffs. League Champion
gets 1 roll, Runner-Up gets 2 rolls. League
Semi-Final teams #3-4 get 3 and 4 rolls
respectively. Those spots are determined by the
score of each team compared against the other in
the league semi-final matchup. The same system
determines the 5-6 team rolls. Each draft after
the initial draft is NOT a snake-style format.
It is a straight draft. So if you receive pick
#5, you have that pick for each round of the
draft. The league champion from the previous
season automatically earns the #12 pick in the
draft, the league runner-up from the previous
season automatically earns the #11 pick in the
draft.
X. Keeper System
At the conclusion of the league draft, each team
will "sign" each of it's players to contract
years. The salary cap of contract years for this
league is 25. The default value for any free
agent is 1 year. The maximum year a contract can
be awarded is 5 years. At all times a team must
maintain it's salary cap of contract years. Each
team has one week from the end of the draft to
sign it's players. At this time, teams are now
locked in to the contracts they have signed. If
a team decides to cut a player with a 1 or 2
year contract there is no penalty. If a team
decides to cut a player with a 3 year contract
they receive a salary cap penalty of 1 year
(from 25 to 24, etc). If a team decides to cut a
player with a 4 year contract they receive a
salary cap penalty of 2 years (ex from 25 to
23). If a team decides to cut a player with a 5
year contract they receive a salary cap penalty
of 3 years. This salary cap penalty is in place
for 1 year from the time the player is cut (the
commissioner will maintain this on the website).
At the conclusion of the regular season, the
league commissioner will reduce each teams
players contract values minus one year. Any
player that has a value of zero is considered
open for the following season's draft. Each
player that a team has on it's roster 1 week
prior to the draft will cost the team a draft
pick determined by the following formula: Based
on the league scoring rules, if your player is a
top 6 QB, top 12 RB, or top 12 WR at the end of
Week 17, you lose a draft pick starting in Round
1 for each player. Any other performance or
position not listed above you don't lose any
draft picks for those keepers. So for example,
if you have 3 great players that qualify based
on performance signed to contracts, you would
lose your 1st, 2nd, and 3rd round picks in the
next draft. If none of your players qualify, you
don't lose any draft picks. A team cannot draft
more than 15 players onto it's team. The only
offseason roster moves that can be made are
trades.
Added for 2005 and beyond. At the end of the
regular season, each team may place the
"franchise designation" on one of it's players.
This designation places 1 contract year on that
player. To earn the "franchise tag" a player has
to have not had a contract placed on him
previously by any team. Usually these are
players that were picked up late in the draft
and not awarded a contract or waiver wire
pickups.
XI. League Schedule of Events
League Draft (Held in August)
Team contract signing (from the conclusion of
the draft for 1 week)
Trade/Free Agent Deadline (Wednesday, Midnight
EDT prior to Week 14)
Weeks 15-17, Simpson's League Playoffs
Conclusion of Week 17, All players deducted one
contract year, trading turned back on. Injured
reserve players are moved back onto each team
XII. League Fees/Prizes/Playoffs
The cost of the Simpson's league season is $100
per team. This must be paid to the commissioner
no later than 2 weeks prior to the draft. If an
owner is removed from the league or quits the
league, the commissioner is responsible for
deciding the best fate for the franchise.
After the season is over, the top 2 division
champion are awarded a first round bye in the
playoffs. The top remaining 2 teams, based on
record regardless of division are seeded into
the playoffs. The final Wild Card team is the
team with the highest points. The playoffs occur
during weeks 15, 16, and 17. We seed the teams
1-6 and don't play with a tournament style
structure to the championship. There is also a
loser playoff bracket that starts at week 15 and
runs through week 17. All teams that don't
qualify for the regular playoffs will compete in
the loser playoffs and will be seeded according
to record.
The league prizes will be paid out as follows:
League Champion: $300
League Runner-Up $150
Weekly Prize Winner: $10 each week for 17 weeks
Division Champions: $100 each
Wild Card Teams: $50 each
League Software and PayPal Fees, etc: $130
The Weekly Prize winner will be determined as
follows: If there is still a tie, then the teams
split the weekly prize. All weekly prize
winnings will be paid at the end of the season.
XIII. Responsibility and Governance
The commissioner is empowered to interpret the
rules.
All illegal player moves made by a league member
will be nullified. For an illegal draft pick,
the player will be immediately released back
into the free agent pool. For an illegal roster
move, the transaction will be nullified and any
affected statistics will be recalculated back to
the date of the offense.
Approval for participation in the Simpsons
Football League will be determined by the
commissioner. Three recorded complaints received
by the commissioner against any participant, for
rule violations or behavior not in the best
interest of the league, will be grounds for
termination from the league either immediately
or at the conclusion of the season. No fees
reimbursement will be required for expulsion
from the league.
Any issues not covered by this constitution will
be determined by the commissioner in the best
interests of the league, until a suitable
amendment can be ratified by the league in the
offseason. Every February, each franchise will
be given the chance to suggest up to 3 new
amendments. Then at the end of February, all of
the suggestions will be placed on one voting
form and the league will vote on them. Any
amendments must be ratified by a vote of 8 out
of 12 teams. These changes will then appear in
the "Amendments" section of the league
constitution and will be named after the owner
who suggested it. This would then conclude the
policy changes for the year. This constitution
was put into place by the league members on June
2nd, 2004.
XIV. League Amendments and Revisions
1/15/07: Defensive Scoring Rules Amended
1/15/07: Change to Top Players Costing
Draft Picks Amended
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