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SGSFBL Constitution

I. League Layout and Overview

14 team fantasy baseball league based on actual MLB games (not a simulation league)
Serpentine Draft style with contracts and a keeper system (see below)
Head-to-head style with a 19-week regular season and a 5-week, 6-team playoff based on 12 categories (6 hitter, 6 pitcher)
22 active players, 6 reserve spots, and 3 injured reserve spots
Weekly lineups (Monday-Sunday)
Internet-based, using CBS Sportsline
Commissioner is Brian Kreklau (brian@smartguysports.com)
Prize league with a league fee of $125 per season per team
No league transaction fees

II. Owners/Teams

There shall be a maximum of 14 teams in the league. Teams may have multiple owners, but for the purposes of voting on league issues, each franchise is considered equal to all other franchises. Each owner is required to meet the basic guidelines of ownership in this league:

Attendance at the online league draft in the spring
Attendance at the reserve draft one week later
Required to turn in a list of contract years to the commissioner once a year prior to opening day
Required to pay league fees on or before January 15th of each year for the upcoming season
Required to adhere to the rules of the league
Required to participate in all league-wide constitutional amendment votes
Required to maintain a team and keep up-to-date with a starting lineup

Failure to comply with the above basic guidelines of ownership will result in possible expulsion from the league.

III. Rosters

Each team's active roster consists of the following players:

2 catchers
1 second baseman
1 shortstop
1 middle infielder (either second baseman or shortstop)
1 first baseman
1 third baseman
1 corner infielder (either first or third baseman)
4 outfielders
1 DH (any hitter, regardless of position)
9 pitchers (who may be either starters, relievers or both)

All teams will have 6 bench spots and 3 injured reserve spots. To be eligible to be placed on injured reserve, the player must have achieved the status of being on one of MLB's injured lists. Once the player is removed from the MLB injured list, he must be activated from injured reserve before the following week.

Each team must have their lineups set 30 minutes prior to the first game of the week (Monday) of each week.

IV. Position Eligibility

A player may be assigned to any position at which he appeared at least 10 times in the major leagues in the preceding season. If a player did not appear in 10 games at any position, he may be drafted only at the position at which he appeared most frequently. A player becomes eligible for an additional position once he appears in the major leagues at that position at least 10 times.

MLB players that only qualify as a DH can only be put in the DH spot, no other.

If a player did not appear the prior season in the majors, he qualifies at the position he played most frequently the prior season in any league(s) he played in. If a player sat out the previous year for any reason, his eligibility will be determined by the last season in which he played professional baseball in the United States.

V. Standings

The following statistical categories will be used to determine team performance and league standings:

Hitting

Batting Average
Home Runs
RBI's
Runs Scored
Stolen Bases
Total Bases + Walks

Pitching

WHIP ((Walks plus hits) divided by innings pitched)
ERA
Wins
Saves
Strikeouts
Innings pitched

All 14 teams are placed in two 7-team divisions. Teams will play a weekly head-to-head schedule to be determined before the season by the commissioner. The regular season schedule will span the first 19-weeks of the MLB season, not including the week of the All-Star game. The week of the All-Star game will be omitted. Each team will play each intra-division team twice and each inter-division team once. Each category that a team wins will count as 1 victory, each category a team loses will count as 1 loss. Each category a team ties will count as a tie.

The standings for each team will be determined by winning %. The formula to determine winning % shall be [wins + (.5 * ties)] divided by (wins + loses + ties).

Ties: If there is a tie in the standings for two teams the following formula will be used:

Head to Head record with opponent
Record over the last 4 weeks
Post-All Star Break record
 
VI. Playoffs

At the conclusion of the regular season, the two division winners and the following four teams with the best record, regardless of division, would advance to the 5-week playoff round. Each playoff team would face the others once. At the conclusion of the 5-week playoff round, the teams with the best records during the round would be determined champion, 2nd place, and 3rd place. The final standings will be determined using the same basis as the regular season standings.

All other teams that do not qualify for the playoffs would be finished for the season. Once the playoffs are set, only playoff teams are allowed to make waiver wire moves for the remainder of the year. The final week of the MLB season would also be omitted.

VII. Statistics

All statistics determined by the league software (CBS Sportsline) are final unless a dispute is brought to the attention of the commissioner and an adjustment is made.

VIII. Contract Cap

Each team has a contract cap of 45 contract years to use however they choose. The minimum contract year on any player is 1 year. Players on Injured Reserve don't count against a teams contract cap. Teams may at no time cut a player with a contract value more than 1 year. Players with 1 year contracts can be waived at any time. A team may at no time go over the contract cap of 45 years. No trades made that violate the cap will be approved. All players without contracts (free agents) have an automatic 1 year contract value. Contracts may never be added to players.

IX. Trades

Trades may be made at any time from the conclusion of the draft until July 31.

Teams are not allowed to make any trades involving future considerations, players to be named later, etc. Teams can trade future draft picks up to 1 year into the future. These draft pick trades will be noted by the commissioner.

All trades will need to go through a 24-hour approval process before completion. Trades must be approved by the commissioner to ensure that teams do not exceed the salary cap. This approval process has nothing to do with the merit of the trade, just to make sure that teams are within the cap.

All trades are also subject to review by the "Trade Committee". The trade committee consists of 3 league members, along with 2 alternates. If a trade is made involving any of the trade committee members, then the alternates step in. If two of the three committee members feels that a trade was made and should be brought under investigation, then the trade is immediately put on a 48 hour hold by the commissioner. This is the trade "cooling off" period. The owners that made the trade are asked by the commissioner to review the league trade guidelines (below) and asked to provide in email form their justification for why the trade was made. Committee members and the traders should be in contact with each other to explain their concerns. If either owner does not provide his/her justification on the trade, the trade is vetoed after 48 hours. If both owners provide justification for why the trade was made and the reasons the trade follows the guidelines, the 3 committee members will vote on whether the trade will pass. 2 out of 3 votes are required for a trade to pass. If a trade is vetoed, the owners are able to re-submit a new trade with different players and the same process will be followed. If the "cooling off" period extends through the deadline for lineup submissions, the players involved will not be allowed to exchange teams for the upcoming week, until the trade is resolved.

The types of trades that will be looked at unfavorably:

A trade that involves unloading several (more than 3) high quality players for one keeper prospect.
A trade that involves unloading several star players for 1 keeper prospect and some marginal starters.
A trade that involves unloading several star players and 1 keeper prospect for several marginal players and 1 keeper prospect.
A trade that involves unloading a star player for a marginal keeper prospect.
The trade committee will determine, based on their years of experience and knowledge of the game, the level of players involved in each trade. The committee's decision on trades is final and cannot be overruled by the commissioner. If a trade is vetoed, the committee members will be required to email the league and explain why they voted against the trade.

For the 2006 season, the trade committee will include Brian Kreklau, John Lindley, and Travis Dennee, with alternates Brad North and Scott Koehler (in that order). Each offseason, the league will conduct a vote whether or not to elect new members to the trade committee and alternates list. The only constant member is the commissioner.

X. Free Agency

Beginning with the first transaction period following the conclusion of the draft, through the end of the season, free agents in the free agent pool may be signed, without limit, in the following manner:

Teams can sign players on a first come, first serve basis unless a player has just recently been released. In that case the league has a 24 hour waiver wire window, based on the reverse order of the draft and changing throughout the season. Once a team picks up a player from the waiver wire, they will be placed at the bottom of the order for any future waiver wire pick ups, with all teams below moving up 1 spot. Each free agent picked up will be given a value of 1 contract year. Once the playoffs teams are set, only playoff teams are allowed to make waiver wire moves through the end of the season. August 31st of each season is the roster freeze. All players on teams rosters as of Midnight, Eastern time on August 31st are frozen for use after the season. Waivers can continue after this time, but at the conclusion of the season the commissioner will place rosters back to this state.

There is no offseason waivers allowed.

XI. Regular Draft and Reserve Draft

A major league player draft in the form of a serpentine draft is conducted on dates as near as possible to Opening Day as is practical. These dates will be set by the commissioner well in advance.

The 1st year of the league we will hold a serpentine 22 round draft. At a later date prior to opening day, the league will hold a 6 player reserve draft. Both draft orders will be drawn for seperately from a random online dice drawn. This draw will occur well in advance of the draft and allow teams to trade draft picks.

The draft will be held online and each team will have a 60 second time limit to draft their player. If they don't make the pick within 60 seconds the next team in the draft order is up and the team that missed has to wait for that team to draft and then has another 60 second window to make their pick.

Players eligible to be drafted include any player currently on the 40-man roster or in the minor league system of a team within the league being drafted who has not yet been demoted, cut or designated for assignment. Players who were kept by their previous team are not eligible. Players who start the season on a major league team's disabled list are eligible. Amateur players are not eligible.

During the draft and reserve draft, a team is not required to fill the active roster spots as specified in Section III. A team can draft any number of players at any position, so long as they do not exceed the total number of 22 players during the draft, 6 players during the reserve draft.

After Year 1, the draft will be a straight draft for the 1st 6 rounds and then a serpentine draft for the remaining rounds. Teams that have players under contract on their roster forfeit draft picks from the regular draft starting in Round 22 and going up. Teams may not waive 1 year contract players in the offseason to pickup extra draft picks. The draft order after Year 1 will be determined by the reverse order of the 8 non-playoff teams from the prior season (through Week 19), followed by the reverse order of the 6 playoff teams based on their playoff standings. After Round 6 of the regular draft, the draft will start in a serpentine manner until it is completed. Some teams may have more or fewer picks in the regular draft based on how many players they have under contract and if they have made any draft pick trades. At then end of the regular draft of each season, all teams will have 22 players on their team. After Year 1 the reserve draft will be a 6 team straight draft that is based completely on the same draft order described above.

XII. Keeper System

At the conclusion of the reserve draft and up to MLB Opening Day each team must submit to the commissioner via email, how it would like to allocate contract years for it's newly acquired players. Any player that has a contract value, cannot have their contracts adjusted. Each team has a contract cap limit of 45 years. Team don't have to use all 45 years, but that is the cap.

XIII. League Schedule of Events

League Regular Draft/Reserve Draft held prior to the upcoming baseball season (March)
SGSFBL season (April-September)
SGSFBL Trade Deadline, Midnight Eastern on July 31st.
End of the MLB Regular Season, All player contracts rolled back one year by the commissioner.
After player contracts are rolled back, trading resumes.

XIV. League Fees/Prizes

The cost of the SGSFBL season is $125 per team. This must be paid to the commissioner on or before January 15th. $100+ and odd dollars are allotted to the league software and for Paypal fees, etc.

The league prizes will be paid out as follows:

League Champion (Team with the best record during the playoff round): $575
League 2nd Place (Team with the 2nd best record during the playoff round): $300
League 3rd Place (Team with the 3rd best record during the playoff round): $125
Division Champions (Teams with the best regular season record in each division): $125
Wild Card Teams (4 non-division winning teams with the best record during the regular season, regardless of division): $75

XV. Responsibility and Governance

The commissioner is empowered to interpret the rules.

All illegal player moves made by a league member will be nullified. For an illegal draft pick, the player will be immediately released back into the free agent pool. For an illegal roster move, the transaction will be nullified and any affected statistics will be recalculated back to the date of the offense.

Approval for participation in the Brian Kreklau Baseball League will be determined by the commissioner. Three recorded complaints received by the commissioner against any participant, for rule violations or behavior not in the best interest of the league, will be grounds for termination from the league either immediately or at the conclusion of the season. No fees reimbursement will be required for expulsion from the league.

Any issues not covered by this constitution will be determined by the commissioner in the best interests of the league, until a suitable amendment can be ratified by the league in the offseason. Every January-February, each franchise will be given the chance to suggest up to 3 new amendments. Then at the end of February, all of the suggestions will be placed on one voting form and the league will vote on them. Any amendments must be ratified by a vote of 10 out of 14 teams. These changes will then be incorporated into the constitution. This would then conclude the policy changes for the year.